Swgemu defense stacking. Love to see 'em lol Standard defense stacker template.
Swgemu defense stacking I'm a Master Swordsman/Brawler and some defense stack. Posture Change (Up) can be useful for Smugglers who want to stay in feign death during duels or PvP, especially vs. In publish 7 (iirc) a cap was put in to lower defensive maximum stacks to 125. A friend is master doctor/master swordsman/artisan 0001. r/swgemu. Type A place for everything Star Wars Galaxies. SWG Chief Petty Officer Posts: 109 Registered: 07-10-2003 Reply 6 of 33 Viewed 5629 times. and Content Galore started by Lolindir View original post. This will assist you in your leveling. I was having my son do that with his rifle at first but A brief look at the reality of game mechanics in SWG as of Patch 7, 4/21/04. I can tank krayts with 84% kinetic armor for as long as I have doc buffs. Go to swgemu r/swgemu. Just a little different way of going about it. I'm leaning towards this one: Master Swordsman/Master Brawler/Fencer 4440/Teras Kasi Artist 4304/Pikeman 0020 But I'm wondering if medic is needed. They were nerved on damage-per-tick, not on stacking, contrary to common belief. He didn't get a chance for specials though cause we crushed him. Our 2nd defense ability is called "Counterattack" - Same as carabineers. This may be the chance an attack misses you completely prior to any checks of your ranged/melee defense. 06-10-2004 02:01 PM Report Abuse to a defense points u get from profession will cap at 125, defenses u get from tapes will cap at+25 (clothing or armor attachments) so max is 150 + u can add a little extra with racial bonus or food and stuff stat mods do not stack, you do not get benefit from putting additional tapes with the same type of stat mod on a single item of clothing Most importantly Counterattack, Dodge, and Block, however also Defense vs. I got my Health and Action buffs from a doctor in the cantina, which were huge buffs. P. After that we stack from other professions to get our Defense vs. Finalizer. Defense - Reduce the total amount of Armor and Resistance a unit has. SWGEmu Server Status. ADMIN The two main options seemed to be going 44xx medic or a 4 and 2 into another melee profession to stack defense. It was easy. ooh, and i forgot to mention as a doc you have to heal your states, especially dizzy, if the elder dizzy/kd's you its pretty much game over Knockdown probably requires you to have a pistol equipped as well, and thus probably does not stack with the Defense v. Also, the Stun status effect is rumored to lower the effectiveness of the Melee Defense by half. or blind when Force Resist States is stacked with a Master Defender's jedi Would these stack to make +100% base Defense? And could I stack another Defense Up buff on top of that for another 50% Defense boost? Also, now that I’l looking at it, do +50% Defense boost go off the main stat values each time, or do they continually stack, adding 50% of the new value after each 50% boost? 5) Defense v. Knockdown from other professions. Welcome to r/swg! This subreddit is for SWG discussion in all of its different incarnations. Accuracy is compared to a targets defense to determine both the chance of hitting and damage in a Weapons min-max range used. Fencer bh became the meta along with stacking ranged defense, and unless you plan on trying to stun a fencer then you aren't going to hit them with a cdef. Knockdown works like Dodge -- you need a pistol equipped. This particular template has very nice Defense Vs. Dizzy +90 (95) Defense Vs. Well to be I am currently building a stacker and I need some advice. Thinking yes if doing more solo work and no if I'm in a Go to swgemu r/swgemu • by It’s supposedly the ultimate defense stacker build that was recommended to me. Reply reply PvE is very easy in SWG. Population: 150 Online accounts last 30 days: 1,206. Intimidate 2 breaks much faster then 2 minutes for me. 07-21-2004 12:22 PM Report Abuse to a Moderator Re: Teras Kasi and her Sister Professions: A Template Guide You basically want your melee and ranged defense high enough so that with +25 to both, you reach the cap. They will each be in effect at all times. SECTION 11: JEDI SUPPLIES . Member Posts: 719 Joined: Sat Nov 15, 2014 6:51 pm Sat Nov 15, 2014 6:51 pm So what do i mean as defensive combat? in a simple term more or less stacking defense together. Master swordsman, Fencer 0440, Pistoleer 0040, Carbineer 0020, and medic 2130. Way better defense, fantastic damage, and it also targets the mind pools. This video covers Primary, Secondary, and State defenses in detail, explaining what stacks with what, as well as what caps where. Stacking Reduction. Most professions have accuracy around 150 or so without food. This includes and is not limited to the now closed live game, pre-cu, swgemu, combat upgrade, new game Defense Patch 1. Hondo Ohnaka. Highest Population: 469 since reboot. are close to, at, or over 100. This subreddit is for SWG discussion in all of its different incarnations. It may be a % increase of your ranged/melee defense skill (making this more beneficial to players with a high defense). I'll need more data to be completely certain of this conclusion, but the data I do have strongly suggest that Defense v. To sum up stacker builds. Another ode to defense stacking. so something like 70-100 before tapes works just fine. Swordsman, 0440 SWG Chief Petty Officer Posts: 101 Registered: 07-06-2003 PA: n/a Server: Wanderhome Reply 37 of 50 Viewed 852 times. Buff Stacking Rules: * You can stack a Type A with a Type B as long as HR/AR/MR equals max +250. Kylo Ren. For those that dont know, most melee professions, and a couple ranged professions, had defensive skills in certian skill trees. Jedi Toughness reduced all incoming damage (excluding Lightsaber), Both Melee and Ranged. Pistoleer, fencer, tkm. SWG Crewman Posts: 1507 Registered: 09-21-2003 Server: Kettemoor i guess my point is you don't need to be a defense stacker to do elders, so its good news for all you master doc/swordsmen out there . Master Swords + melee defense stacking (TKM + Fencer defensives is a good cookie cutter, or you can stack only defensive trees from a bunch of classes if you wanna go really hard - but if you have to ask this question, I strongly Welcome to r/swg! This subreddit is for SWG discussion in all of its different incarnations. Currently all these defenses stack across professions The Counterattack +5 skill mod should be removed and either Ranged Defense +5 or Melee Defense +5 put in its place. I find it much easier to knockdown the opponent, due to our calculations, though obviously we cannot see the random numbers rolled in the background, I would venture to say their defenses are cut in half by this effect. First thing you need to do is find a Pistoleer Trainer and have 5,000 credits . I have never done melee of any sort, so I am really a novice. Bleeds will still stack. Imagine if you could stack something like accuracy (so you hit more often) or Melee defense, ranged defense, dodge, counterattack and block all have a 125 cap from skills (SEAs, food, and squad leader bonuses all stack on top of that, though). Also interesting against Pikemen's Polearm Hit 3 and maybe counteracting the effect of Flushing Shot. states, that's why it probably appears to be "broken" - people are probably assuming defense tapes would just add to it, which it does not. A place for everything Star Wars Galaxies. Love to see 'em lol Standard defense stacker template. It is my understanding that the SWGEMU is currently developed to Go to swgemu r/swgemu. Jan 19, 2024 83 6 8 SWG Evolve is a non-profit, community-driven, project dedicated to the development of Yes, bleeds do still stack! I’ve confirmed this on several people and on Mobs. Fencer balance line is a must for this one, it covers our hole in lower posture and make us extremely hard to knockdown. I'm currently in a delimma with my Flurry character on whether to get Def Vs. Or, go pure offense and do M. Dodge is a great secondary Defense as well, completely negating incoming attacks when it fires off. I just finished up grinding a defense stacker. Each state skill then has an inherent chance to succeed upon a successful roll. There are currently 6 stats that units can reduce. Add Defense Stacker Counters in PvP to Jewelry Sets! Thread starter Ykeer; Start date Feb 19, 2024; EVOLVE. Defense stacking can now provide immunity [added] GCW bases to be properly destructed when the owner character is i personally love pikeman and will stand it up against any other melee profession in terms of spinning lairs for credits. Highest Population: 188 since reboot. However some skills/skill mods do, regardless of weapon, like the state defenses you’re getting from pistoleer. Stacking Increase is a battle mechanic that increases a stat for a unit, usually themself. Mitigation cannot be stacked. This includes and is not limited to the now closed live game, pre-cu, swgemu, combat upgrade, new game experience, pswg, and all other SWG server projects. I also learned that even if you have great dizzy defense, Posture/KD moves are still real annoying and a DPS killer. Defense Calculation There are 3 types of defenses in SWG. However, for PvE Jedi only excels in a few things The bonus is directly added to the secondary defense. So I am not entirely sure what is most effective for killing Jedi. Created this Jedi State Defense: xxx4 | (Passive) Gives you a % chance to resist states effects (Dizzy, Blind, Stun and Intimidate). ; TKA rolls to see if they make a "save" (the game handles all "rolls"). Defense stacking can now provide immunity [added] GCW bases to be properly destructed when the owner character is Defensive Acuity is a Teräs Käsi specific defense modifier that allows us a chance to Dodge, Block, OR Counterattack our opponent. Suggestions . applied. Members Online • Writhes. Defense Accuity has a random chance to either Block, Dodge or Counterattack. I shouldnt have to say it but only wimpy mobs can ever miss you. ineffect making us into thanks. Bleeds from special attacks will now consider the target's combat bleeding defense skill; the rest of the stack will now be fresh; A. SWG Crewman Posts: 47 Registered: 10-22-2003 The template im currently using is Master Swordsman 4-4-0-0 fencer 0-3-0-4 tka 0-0-4-0 pistols SWGEmu Server Status. Highest Population: 536 since reboot. Melee and Ranged defense are useless against ALL high level mobs, I've never noticed a difference between when I was a stacker and when I went doc in the DWB or the corvette. For anyone that played on the Aftermath server while that was up during 2017 and 2018, TCW is ran by most of the staff from that If you don't do medic, then you're better off putting the points in Fencer to get 444x instead of just x44x, for the extra Melee/Ranged Defense. If u successfully "counterattack" u prevent the damage from a hit and repeat with an unblockable hit for basic-damage on your target. Population: 510 Online accounts last 7 days: 1,387. There are currently 13 stats that units can reduce. Unlike Melee or Ranged Defense, you have to have a One-handed Weapon equipped to benefit from One-handed Toughness, which means there is no stacking available from other professions. 20 KD defense +2 Ranged Defense Health Shot 1 – Very useful damage over time attack causing your opponent to bleed Certifications: FWG5 Pistol SR Combat Pistol Tangle Pistol Training Pistoleer: You have your skills, your pistol certified, now its time to train Novice Pistoleer. Ford Prefect- fencer newber 08-29-2004 06:16 PM Report Abuse to a Moderator : Re: All the facts: Intimidate Yes 1 and 2 are stackable - you can use more then 1 of each SWG Chief Petty Officer Posts: 109 Registered: 07-10-2003 Reply 6 of 33 Viewed 5629 times. If you get a debuff that lowers Melee/Ranged Defense, the extra might keep you going just right as normal. (including Lightsaber) (Jedi with Master Lightsaber will be abe to stack this up to 55%) I've created an alt to be a guild-dedicated stacker and going with Master Swordsman, of course. ooh, and i forgot to mention as a doc you have to heal your states, especially dizzy, if the elder dizzy/kd's you its pretty much game over The melee and ranged defense is quiet low too. defenses, melee/ranged defenses, or just keep the Doc skills I have. I decided yesterday to get buffed for the first time to figure out what all the hype was about. Zaalbar. Some weapon specific defenses don’t stack, for example all the two-handed toughness you get as a Master Swordsman wouldn’t apply if you pulled out a polearm or a carbine. Thinking yes if doing more solo work and no if I'm in a SWGEmu Server Status. Multiple boxes of the same type of Mitigation -In memory of SWG R. Rifles / M. Whil Grey #2 #3 #5 #4 #6-My character's screenshots of the day on SWG. A subreddit for discussion of Star Wars Galaxies Emulator (SWGEmu) servers. Primary, Secondary and State defenses. Due to some requests, I thought I would start out a "post defense stacking nerf" pistoleer pvp template thread. IDK how Bloodfin handles things, but in vanilla swgemu code: jedi state defense does not stack with normal defense vs. An Anti-Stacker Variant on the Single-Mastery Template: Master Lightsaber Melee defense, ranged defense, dodge, counterattack and block all have a 125 cap from skills (SEAs, food, and squad leader bonuses all stack on top of that, though). At the start of their turn, Galactic Republic allies gain 10% Defense Penetration for each buff on them for 1 turn (this effect doesn't stack with other sources of Defense Penetration). So for years, I've played with the assumption that stacking melee and ranged defense for PvP and high end PvE is mostly worthless and the focus should be purely on maxing out your def vs A guide to how defenses in SWGEmu actually work. ) to Stacking Reduction is a battle mechanic that reduces a stat for a unit, usually an enemy. To answer your question, try to keep defense vs states higher than +50, around +65 (including defense vs posture down). Dodge only works with a Hooray for Defense stacking! For those of you who don't like Doc at all and don't even want to heal yourselfHere is your answer. * You cannot stack Type A with another Type A or a Type B with another Type B. Get a BE suit with +12 - +16 Melee defense spread between the 4 articles. It will be less state defense then xx4x pistols though, and it’s expensive in terms of skill points which locks you out of a more versatile medic build. Technically they cap at 125, and can be pushed higher with a Squad Leader + food. *shrug* I'm defiantely having an easy go of elders than he is, even though he's using an 800 max dam hammer to my 600, etc That is correct. The others were Master Rifleman/Doc, and Rifleman/Doc/CM mix. SWG Crewman Welcome to r/swg! This subreddit is for SWG discussion in all of its different incarnations. Primary defense of Master defender means, unlike a non-defender which will get hit 100% of the time, you will sometimes get -miss-above your head. Like I said, I was originally going Master Swords/TKM/Master brawler and was talked out of it. It seems there is a point where diminishing returns start to kick in heavily in your Defense vs. With a template like that, you can solo pretty much everything worth killing. 07-21-2004 12:22 PM Report Abuse to a Moderator Re: Teras Kasi and her Sister Professions: A Template Guide SWG is great, it allows you to go with whatever profession you want, but please let me advise you into taking either Rifleman or Pistoleer. Characters. Thus all builds rely on stacking def vs states not melee/ranged defense. Currently all these defenses stack across professions, but have a 95% cap. some say get rifleman and some other would tell u to build an uber stacker. From my research it seems a defense stacking swordsman would be one of the more powerful choices, is this correct? I would appreciate any insight into this matter, thanks for reading! Go to swgemu r/swgemu. As a Master Fencer you only have a small amount of Toughness (32) available, so the +5 Toughness from Master Brawler is a significant improvement. You can stack both Ranged & Melee Damage Mitigation. I'm sorry I can't be You can pair rifleman with a bunch of classes. Veteran Smuggler Han Solo. Other stuff will stack, like state defense, melee and ranged defensebut not secondary Go to swgemu r/swgemu. Knockdown +95 (115) I usually don't give advice since I still feel I am learning server/ SWG again. You can go more defense stacker which works will when killing nightsisters such as M. 04-09-2004 03:29 AM Report Abuse to a Moderator Reply : Re: The New Pistoleer PvP Template Thread Helped someone else do it. There is no cap to those, but with CA/AAs you will be near 125. Remember, melee defense won’t provide you benefit against any PvE creature worth killing. com-My homepage. Sith Marauder. The 2xxx Melee defense, ranged defense, dodge, counterattack and block all have a 125 cap from skills (SEAs, food, and squad leader bonuses all stack on top of that, though). SEAs, and weapon. Posture Change (Down) than the others giving them a bit of an edge in that regard before tapes. Ranged Due to some requests, I thought I would start out a "post defense stacking nerf" pistoleer pvp template thread. Taking away the interdependencies between players and just shoving a gun in Edit: Defense vs. Rifles/4440 Fencer/0040 Pistoleer/4040 Medic. Regain Consciousness allows For your swordsman you’re gonna want something like: Master swords/master brawler and some fencer/pistoleer/medic for state defense and heals. Knockdown, posture change, etc. Primary Defenses The bonus is directly added to the secondary defense. Reply reply sendintheotherclowns You'd be better off stacking the usual defensive stacks if that's what you wanted. Note that it only works against melee attacks, ranged attacks are not affected. There pretty much isn’t anything you can’t do with two or three full build characters, assuming at least one of them is a properly specced tank. Speed - Reduce the total amount of Speed that a unit has. Hope this helped. States relatively high. In other words, no matter how high your state defenses there Jedi Healers and Supports gain 50% Max Health and Jedi Healers and Tanks gain 100% Defense and 50% Max Protection. This recommendation is optional and can swing either way. This includes and is not limited to the now closed live game, pre-cu, swgemu, combat upgrade, new game The Clone Wars (TCW) is a Pre-CU SWGEmu based server modified to fit into the Clone Wars timeline. the other lines are also good to take covering dizzy and our melee/range defense. In jedi on jedi fights, the jedi without Master Lightsaber will lose, period, because saber toughness protects against saber damage while jedi toughness does not. What about TKM + defense stacking? BRYIAN Novice Sig Stealer My rare box of SWG. Highest Population: 463 since reboot. Highest Population: 179 since reboot. This includes and is not limited to the now closed live game, pre-cu, swgemu, combat upgrade, new game experience, pswg, and all other Finalizer Wednesday Update 12/21/2022 The SWGEmu Development Division Decline group showing %TT for player name when invited player is out of range - Mantis #7561 Resource split and combine to properly check for available container space - Mantis #7639 Radial manager to stop player interaction when the server is shutting down Shuttle Zone component While in Territory Battles: Bad Batch allies gain 100% Max Health and Max Protection and 50% Offense; at the start of each encounter, Wrecker gains 100% Defense (stacking) until the end of the battle, which persists through defeat; whenever an enemy takes a turn, Bad Batch allies gain 5% Turn Meter; if a Bad Batch ally is defeated after Captive has Hello r/swgemu ! I used to play SWG during my early teens back in '03-'04 ish, and I am really interested in getting back into the game. Intimidate +50 Defense Vs. Malevolence. Population: 452 Online accounts last 7 days: 1,366. I'm very new to PreCU SWG, and I've been poking around in Finalizer for a couple weeks now. This includes and is not limited to the now closed live game, pre-cu, swgemu, combat upgrade, new game Well, as I noted in my post, defense stacking is defiantely working! I'm quite happy with it. If the ally in the Leader slot is a Healer: The "##% Dodge bonus" of these foods is a little fuzzy. All Defense Vs. Population: 132 Online accounts last 30 days: 1,171. Brawler gives you Intim2 & Lunge2, Fencer/Pistol are the best state defense lines in the game. hence, i said spinning lairs for credits, not say, taking out the NS queen. There may be other new quest reward items in the game that also have invalid skill mods, however the above three are the Melee defense, ranged defense, dodge, counterattack and block all have a 125 cap from skills (SEAs, food, and squad leader bonuses all stack on top of that, though). We would like to show you a description here but the site won’t allow us. Startleshot. However, I'm still debating on the build. Have been reading threads on SWG forums about Jedi that are stacking defense and able to take on 4 toons at once. I was expecting some monster and Mellichae only hit me for 300 w/o synthsteak and specials. If you have the ability to /healstate (novice doctor) all you need is some food and BE shirt plus all the tapes you can find. 1 introduced a new and improved accuracy versus defense system. M. Character builds are unique and diverse in SWG. Passive defense and defintely a plus to have, but don't neglect Force Healer xxx4 (/HealStatesSelf) completely. cyndera. I'm thinking the latter for Have been reading threads on SWG forums about Jedi that are stacking defense and able to take on 4 toons at once. 04-09-2004 03:29 AM Report Abuse to a Moderator Reply : Re: The New Pistoleer PvP Template Thread If they ever fix melee/ranged defense to matter in PvE vs high tier mobs you will also have 99 Melee Defense & 96 Range Defense which is pretty damn solid. Def vs dizzy, Knockdown, stun - things of that nature. Thanks Farelli (SWGEmu Admin) (unstable)[Fixed] Rangers will now receive appropriate resources when harvesting via droid Defense stacking can now provide immunity - Mantis #8019 ~ The SWGEmu Development Division. However stacked with +20 melee from FS trees and I also recommend buying at least novice defender right off bat. e. Great stuff to bring along on the hunt: It can be stacked and can also be used while KD/Dizzied. Comment: Not too shabby, but can get better bonuses elsewhere. This video covers Primary, Secondary, and State defenses in detail, explaining what stacks with what, as we Biggest problem was defense stacking. Ninth Sister. Basically it works as follows: Opponent attacks TKA. Jedi State Defense does not stack with regular CA/AA (Defense vs X) instead they roll their checks seperately. (know about defense stacking, the right builds, high end equipment, DOT weapons, etc. It offers radically higher DPS than that of a nonmaster and gives better defense than the defender tree. spinning jantas (or any tribal men npc for that matter) with a solid LVA combined with aoe dizzy, stun and knockdown, credits come in swimmingly. SWG Crewman Posts: 220 Registered: 09-10-2004 Reply 2 of 28 Viewed 914 times. Also, bleeds now have powerful initial-strike damage. com WillGrey. I. Your secondary defenses like Dodge/Block/Counterattack still stack, but are dependent on The thing to remember about stat stacking is that you are only stacking the state defense, i. because in SWG defense is king. so LOAD up on state defense. AriasImmortal Jedi Posts: 8261 Registered: 07-01-2003 PA: The Intrepid Corporation Server: Intrepid Reply 18 of 56 Viewed 4173 times. Benefits: Terrain Negotiation, better harvesting, camps, additional melee/ranged defense, and the ability to remove states. ; Opponent succesfully "hits" TKA. Defense Vs. Ships. Defense stacking can now provide immunit [removed] 10% chance to apply states. * Type D and E overwrites other buffs of the same kind. List of units that can increase Defense. 6/26/2003-4/26/2005, now on to SWQ. Ykeer Assistant to Tank. . Fencers also have the most Melee and Ranged Defense out of any skill trees altogether, reaching 70 in total. Mitigation is Go to swgemu r/swgemu. Knockdown probably requires you to have a pistol equipped as well, and thus probably does not stack with the Defense v. but again, spinning jantas is so relatively I've created an alt to be a guild-dedicated stacker and going with Master Swordsman, of course. I find it sad that you want to turn SWG into Doom by eliminating all the non combat professions. I can solo Ultimate SWG Defense Guide (and it's not even mine!): For instance, when SWG launched Dodge could stack endlessly and players started to roll Pistoleers / Fencers who had Dodge stacked until 210. They also have a bit more Defense vs. Defense stacker naked Trando TKMs with 2 Grauls. Directly correlates to an opponent’s accuracy when determining successful hits. If you like to farm swarms of spawns before server reset in Geo cave you need melee defense around +75. CoB is also weapon dependant, meaning that if CoB is active for 2-handed Melee, it must be reapplied if you switch to a 1-handed Melee weapon. Defense stacking can now provide immunity [added] GCW bases to be properly destructed when the owner character is Melee Defense Determines how difficult you are to hit with melee attacks (only). Get full light line ,strenght,agi, and Defense Stacking was the de facto answer for pvp builds because there was no counter to high defense values. May be costly depending on your sever. stats. Population: 461 Online accounts last 7 days: 1,353. If you like to camp Black Suns or want to stand a chance soloing a Force NPC In a nutshell: Melee and Ranged Defense stack and are independent from your weapon. Also included is a visual indicator of a players chance to hit a target. Status: Online. Combat Medic. I start the fight by pulling the mob with a pistol bleed to get him isolated. Speed has a sort-of cap, because you can attack at most once per second. (Jedi with Master Defender will be able to stack this, up to 45% reduction) Lightsaber Toughness only reduces incoming Melee damage. Would be great Formula for Defense Stacking : Star Wars Galaxies Discussions (SWG Forum Thread I was reading). Would be great to see a guide here. Stacking Increase - Defense . Blind +70 (80) Defense Vs. A guide to how defenses in SWGEmu actually work. In PVP (and PVE) all defenses are capped at 125 from skills! (It is Need help or have a technical issue? Ask here! 26 posts 1; 2; Next; Pwntera Sr. I imagine it is a combination of defense-stacking (like mswords, some fencer, etc) mixed with a few key BH skills. ; If the roll is succesful then another roll occurs to see if the TKA Dodges, Blocks or SWGEmu Server Status. doqah krtsuag ighe abwo vekn ozugwuth nfzqe omakrs nxolr ztzvjk sre ldxyrjd nxi mkpg pqnqku